I went out to Planet Hollywood to play some skill games in the wild. The results, which I report completely candidly here, certainly taught me much about the future of gaming:
The three Gamblit games are easy to find, just off the main table games area and adjacent to a bubble craps game that had a few players. “Play video games, win cash!” advertised a poster nearby. “The future of gaming is here.”
Read more: Is Skill-Based Gaming Really the Future of Slot Play? – Vegas Seven
To be candid, I went into this with no preconceptions–I was ready to love it or hate it. Instead, I found myself in a sort of purgatory. Metaphor for generational alienation? Existential, universe-defining moment? Or just some clueless guy walking good-naturedly around Planet Hollywood. I’ll let you be the judge.
In this week’s Green Felt Journal, I expand a little on my testimony in front of the Gaming Policy Committee:
During a meeting convened by Governor Brian Sandoval earlier this month, the task before the Gaming Policy Committee was clear: Figure out how Nevada can adapt to emerging gaming—a sprawling, shifting area that, right now, comprises three main groups: daily fantasy sports (DFS), skill gaming and e-sports—without compromising its reputation as the “gold standard” of gaming regulation. The stakes are high: Failure to adjust quickly may mean that the state’s gaming industry goes the way of faro table manufacturers.
More: How to Prepare for Emerging Gaming Today – Vegas Seven
I could have written a few thousand more words on this. Gaming is (I think) in the not-so-early stages of a historic shift. Just look at how the bigger category of games has changed in the past 20 years. I’m interested in seeing how board game sales, for example, have fared, and how home “gaming” (in the broadest sense) has changed since the introduction first of consoles, then PC, then mobile games.